GAME_DESIGN.DB

Collection of Combat, Ability and General Game Design work I have Done

Pesta Nera – Complete Game Project

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Pesta Nera – Complete Game Project

[2025]

Full UE5.6 game, Is a Project Showcase game from my Master's Degree

Playable build available for download. Complete game featuring VFX systems, pickups, and low poly art style.

UE5.6 Particle Systems Game Design

Simple Paper 2D Work Showcase

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Simple Paper 2D Work Showcase

[2025]

Paper 2D sprite work and animation showcase

Simple yet elegant 2D paper sprite work demonstration in Unreal Engine 5.4.

UE5.4 Paper2D Animation 2D Artwork
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Enemy Time Dilation System – Syrenna's Forest

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Enemy Time Dilation System – Syrenna's Forest

[2025]

Advanced time manipulation mechanic affecting enemy movement and projectile speeds

Implements dynamic time slow affecting all enemies within radius.

Unity 6 C# Scripting DOTween Gameplay Programming
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Time Slow Full Showcase – Syrenna's Forest

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Time Slow Full Showcase – Syrenna's Forest

[2025]

Complete walkthrough of time manipulation ability with code demonstration

In-depth showcase of time slow ability implementation.

Unity 6 C# Scripting DOTween Interface Design Game Mechanics
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Syrenna's Forrest - Snow Print System Work

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Syrenna's Forrest - Snow Print System Work

[2025]

Implementation of snow print particles and visual effects in Syrenna's Forest

Detailed breakdown of snow print particle system implementation and shader work.

Unity 6 Particle Systems VFX C# Scripting
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Syrenna's Forrest - Sunflower Seed Machine Gun Attack Showcase

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Syrenna's Forrest - Sunflower Seed Machine Gun Attack Showcase

[2025]

High-intensity projectile attack system featuring rapid-fire mechanics

Showcase of advanced projectile spawning and rapid-fire attack mechanics.

Unity 6 Gameplay Programming C# Scripting VFX
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Syrenna's Forrest - Updated Ultimate Showcase

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Syrenna's Forrest - Updated Ultimate Showcase

[2025]

Complete demonstration of ultimate ability system and visual effects

Complete rework of the Grassblade Salvo ultimate ability.

Unity 6 Game Mechanics VFX C# Scripting
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Syrenna's Forrest - Snow Rain and Firefly Code Rework Showcase

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Syrenna's Forrest - Snow Rain and Firefly Code Rework Showcase

[2025]

Refactored weather effects system with improved code architecture

Complete rework of snow, rain, and firefly particle systems with optimized code structure.

Unity 6 C# Scripting Particle Systems Code Refactoring
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Syrenna's Forrest - Quadtree Update to the SL System

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Syrenna's Forrest - Quadtree Update to the SL System

[2025]

Spatial partitioning optimization using quadtree data structure

Implementation of quadtree-based spatial partitioning for improved performance in the spatial logic system.

Unity 6 C# Scripting Save/Load System Data Structures
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Syrenna's Forrest - Tint System Showcase

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Syrenna's Forrest - Tint System Showcase

[2025]

Dynamic color tinting system for visual effects and game mechanics

Comprehensive demonstration of the tint system with shader integration and gameplay applications.

Unity 6 Shader Code VFX C# Scripting
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